Questions tagged [tags]
The tags tag has no usage guidance.
Can we add tags for popular 3d programs?
Is it intended that there are basically no tags here for application-specific questions? Stuff like Blender, Maya, Sketchup, Houdini, 3DS max, etc.
direct-state-acces [sic] tag should be direct-state-access
I was told to raise this on meta so that is what I am doing. The question title says it all: direct-state-acces [sic] tag should be direct-state-access The error I get when I try to update to the ...
What is the debugging tag for?
We currently have four questions tagged debugging. Two are general purpose "how can I perform debugging in this context?" Two are "what is the bug in this specific piece of code?" Is it useful to ...
Should we tag review questions?
Consensus is leaning towards a yes to Should code review questions be considered on topic? Would it be useful to have a review tag to apply to such questions? If so I imagine questions being subject ...
Should [shader], [pixel-shader], and [shading] be combined?
There are 3 tags that look related to me: [shader], [pixel-shader], and [shading]. It seems like these should all be the same thing. I could see a [vertex-shader] tag in addition to [pixel-shader] or [...
What is an [algorithm], and how should it be used?
On the main site, we have the tag algorithm and I'm a bit confused about the purpose of this tag. On one hand, while currently 25 questions have this tag (rank #5), I fail to see what they have in ...
What should the tag "space-filling" be used for?
We currently have 2 questions tagged space-filling. The first is a question about space filling curves. The second is a question about GPU fill rates. Without a tag wiki it is not clear which of ...
Let's get rid of [second-opinion]s!
On main there is a second-opinion tag and currently 3 questions have this tag. In my opinion, this tag does not provide any information about the question. Every question asks for "opinions" of ...
Tag name: [pixel-shader] or [fragment-shader]?
A very simple question: should we call the tag pixel-shader (as it has been done once) or fragment-shader (as it hasn't been done yet, but I'm sure someone will intuitively type this instead). The ...
How do we set up tag synonyms?
Now that we've got 100 questions (yay!), I've made a round through the tags to see if they could use some cleaning up at this point. I think we'll still have a lot of discussion about tagging to do, ...
Should "ray tracing" and "path tracing" be separate tags?
Ray tracing is often introduced using direct light estimation only, often without any random algorithm, whereas path tracing usually requires Monte Carlo integration and handles indirect light. Is ...
Tag wikis: Everyone can suggest edits
We have 104 tags but so far we don't seem to have any tag wiki entries - all our tags are bare. Ideally each tag should have a tag wiki, or at least the wiki excerpt. If you don't yet have access to ...
How fine-grained should tags be?
StackOverflow is constantly battling tag-granularity issues. Things like jquery-ui vs jquery, etc. How fine-grained should CG.SE's tags be? buffer vs depth-buffer + stencil-buffer + ... shader vs ...