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Stefan Werner

3D software developer, mostly using C++, Python, OpenGL and CUDA. 15+ years of experience in writing commercial software for the desktop, 10 years of experience in writing 3D render engines (REYES and ray tracing).

  • Ulm, Germany
  • Member for 3 years, 5 months
  • 0 profile views
  • Last seen Jul 21 '17 at 12:11